JavaScript and Video Games
I decided to mess around with making video games in JavaScript. I have no real time to do so, but video games make me happy. Plus it's a good chance to use myself as a lab rat for self-imposed...
View ArticleFalling (back) in love with Node.js
A few years ago when I first found out about Node.js (hereafter referred to as node), I thought it was the absolute coolest thing ever. "Cool!" I thought, I can dump Django and PHP and my reliance on...
View ArticleOrganic Design and Video Games
I love it when experiments take on a life of their own. I had previously indulged some video game silliness in a small amount of spare time. I also took the time to document what goes through my mind...
View ArticleThe Semantics of Versioning
I don't always play video games, but when I do, I like to try indie games and open source games. I have gotten into the Let's Play phenomenon on youtube and, after some bad starts (video and audio...
View Articleffmpeg recipes
In my recent attempts to use open source software for video conversions and editing, I have settled on using ffmpeg. The learning curve for ffmpeg was a bit steep, compounded by the fact that the newer...
View ArticleOrganic coding experiment conclusion
Watching my normal habits rarely leads me to new conclusions in life, but the path traveled can be rewarding. In previous articles (here, and here) I took a look at how I write code when, other than...
View ArticleProcedural World Generation
I have been working on making a video game, and wanted an excuse to do some procedural world generation. Procedural generation of some kind is a part of a lot of the games that I like to play, and it...
View ArticleHearthstone: An actual free-to-play game (plus my Paladin Deck Build)
Hearthstone, from Blizzard Entertainment is a digital, collectible card game that is currently in open beta (as in anyone reading this article can play). Being promoted as a free-to-play game, I wanted...
View ArticleHonesty, it's a worthy bitch
I've never been very good at being fully honest. Around 2005, after I had a few quarter-life crises, I decided that I'd start down the long path of discovering what it meant to be honest.A little over...
View ArticleSkeletons
In Dungeons and Dragons, skeletons are described as:Magically animated, undead monsters enchanted by powerful magic-users or clerics of evil alignment.In real life, they're a euphemism, at least in...
View ArticleWhy I Voted No on Measure J
Tomorrow Santa Clara, California opens it's polls for the California June, 2010 Primaries. Santa Clara City, the city I live in, has been pushing, and pushing, and pushing Measure J. There's some...
View ArticleCrazy, not insane
In regards to a decision that I recently made, my wife told me that:Given that my favorite book ever is Catch 22, I'm very much okay with this assessment of my psychology. I've recently wondered if the...
View ArticleReusable Code
A lot has happened since last Wednesday, which will be a story for another time, a long time in the future, which I'll probably use to frighten the grandkids.Since then I've been doing a lot of coding....
View ArticleThings I learned from Movies
I have pretty simple hobbies, and one of them is movie watching. I love movies, all kinds: good ones, bad ones, super awesome B-Movies with high budgets for special effects and no budgets for acting,...
View ArticleWeighted Data
Sometime in July of 2010, I stood on the scale and the scale told me, in block digital letters, that I weighed 179 lbs. In the grand scheme of things, that's not such a bad weight. Yet for the months...
View ArticleThe Electronic Legacy of Lucy Teh Chicken
About a year and a half ago we decided to get chickens. It's our version of pets, as we like cute animals but we're not very keen on creatures that do nothing more than eat, sleep, and lick themselves....
View ArticleThe A+ Job
Tomorrow I start a new job at a new company. I thought it a good moment to reflect on my most recent job, which I considered my first A+ job. I was in the company that Uber acquired (and I say it like...
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